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Ryan Lehr

Born at the end of the 80's, Ryan has always had a passion for art and animation. Raised on classic Hannah-Barbara and Warner Bros. animations, Ryan watched the cultural landscape shift towards today's digital driven platform. By the mid 2000's, he was fascinated by the “New Media”. Starting with (then) Macromedia Flash in 2007, he developed his digital animation skills before pivoting towards working in 3D around 2010. In December 2016 he gained his Bachelors degree in Media Arts and Animation. Ryan's primary focus is 3D Environmental Design, he's also adept at Digital Sculpture with an excellent working knowledge of Zbrush and Maya, these two mainstays are complemented by strong traditional 2D animation, drawings and (physical) sculpture Ryan has continued to practice from his beginnings.

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